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Vatra - SamhainIA
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re: Layoffs Begin At Daybreak Games

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Link to Slashdot Article

There are three links in that article that are totally worth taking a peek at, this appears to be some first steps in a plan, but its seems that no one can tell yet if its a good plan to turn the studios around or a bad one that causes them to lose all their good people
Barper
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The end is Nigh. Wonder how long it takes "the bobs" to get rid of everyone involved with EQ.

Daybreak is losing the player base


Please baby Jesus don't let EQ die RIGHT AFTER I get my alaran tear done!!


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Barper
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Most complete list I've seen.

Dave "Smokejumper" Georgeson (Director of Development for the EverQuest brand, @DaveGeorgeson)
Linda “Brasse” Carlson (Community Manager, @Brasse)
Akil “Lyndro” Hooper (Everquest II developer, @akilh)
Aaron “Gnobrin” Bisnett (Weapon and Armor designer for 12 years, @Gnobrin)
Douglas “Endymion” VanDerveer (Everquest II game designer, @douglastweets)
Aimee “Ashlanne” Rekoske (Community Relations Project Manager, @Ashlanne)
Eric "Felgon" Smith (Associate Producer for EverQuest Next and Landmark, @F4Felgon)
Steve "Moorgard" Danuser (Lead Content Designer and Head of Story, @Moorgard)
Tiffany "Amnerys" Spence (Social Media, @JustTiffy)
Kyle "Hats" Manchester (Community Manager, @Hats)
Racheal "Afista" McKenny ( Everquest II community Manager, @Afista)
Noah Watkins (Graphic designer, @noahwatkins)
Kelduum Revaan (Programmer for H1Z1, @Kelduum)
Katharine Anderson (Build master for PlanetSide 2, @katharinelilly)
Xander Clauss (Base designer for PlanetSide 2, @XanderClauss)
Taylor Dowell (Systems designer for PlanetSide 2, @Tayradactyl)
Adam "Ngreth" Bell

On Planetside's forums...

Quote:
“Hey guys,
I came on to say goodbye to you guys (at least in my current role, prepare for lurking), but after scanning the front page I wanted to change the flavor of the post a bit.
Columbus Nova deserves no hate in all this. They are more like white knights than negative forces here. SOE needed a shake up/new direction, and CN provided that. They have done nothing but been gracious in their new ownership, and they went out of their way to make sure that Devs and support teams that got laid off were taken care of. Right now things seem ******, and of course for the folks that were let go, today was rough, but CN and DB were both very open about the need for restructuring. This wasn't a surprise to folks in the company.
Gaming is a tough industry, and not for everyone. I've seen lots of people come and go, both good and otherwise. The fact is, there are no (or at least, extremely few) permanent gaming jobs. If you want to have just one job in your career, don't pick gaming, or even computer software. It's just the nature of the beast in such a pioneering industry. But the flip side is that there is always a new opportunity awaiting, it just may require a move to a new location or some other sacrifice.
Most of the let go folks will be working in the gaming industry soon. The rest may decide to move on to other, less volatile lines of work. But no one I talked to regrets their time making games for folks to enjoy. It's a rare job that lets you bring pleasure to so many people's lives.
Back to the subject - if you guys feel angry or betrayed, it would be misdirected to place that at the feet of the new company. They didn't bring in new staff to replace us, or say we did a ****** job and treat us poorly - they looked at the bottom line and the numbers just didn't line up. The new layout lines up now, and the goal is that DB can be successful and move on from this and eventually expand again. Saying "I'm cancelling my sub" or "I'm never buying another thing in PS2" isn't the right tactic, as much as the former Devs appreciate the intent of your support. If you want to make a positive impact, then keep doing what you're doing - if you like the game, play it. Give feedback. Get your friends to play. Buy what you want to, and what you feel gives you value. If you aren't happy, tell DB through the means you do now, social media and /bug reports. The game will grow or shrink depending on how you guys act, which is how it should be. If you make a statement on principal for the dearly departed devs, you will be hurting the remaining staff who have worked just as hard to make you guys a game you like to play. They may not be all names you know, but trust me, they put their blood, sweat, and tears into this.
TL;DR - CN didn't do this, it was something that had to be done. CN is providing a chance for the games you love to continue going
-David C, former PS2 Producer
Edit: Ugh seeing the 'former dev' post header brought things home; I'll miss you and your well-meaning pitchforks :-(”


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Atlans
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re: Layoffs Begin At Daybreak Games

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Barper wrote:
Please baby Jesus don't let EQ die RIGHT AFTER I get my alaran tear done!!


Well that should give us a few more years at least!!!
Xaest
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If you don't click the news in the launcher, there will be a twitch session Wednesday 12/18 hosted by the new executive producer.

https://forums.station.sony.com/eq/index.php?threads/quick-update-for-eq.217752/


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